Okay, I guess all of you know how to play breakout basically. Ball bounces around -->
paddle keeps ball in game -> all bricks destroyed --> next level ;-D The chosen difficulty level (see Options) has some influence on paddle, ball and score. The harder the smaller is the paddle, the faster move the balls, the less lives you have and the more costs a continue but you'll earn a bonus of 20% (medium) or 40% (hard) score when the game's over. If there is more than one player the next player will get his/her chance when the current one restarts the level or looses all balls. The name of the current/next player is displayed in the right top corner of the screen and before each turn. |
A destroyed brick may release a bonus or malus which will move down slowly. It's used as soon as it is collected by paddle. | |||
Name | Time (in sec) | Picture | Description |
Extra Score | - | ![]() | Gives you the score written on it. |
End Of The Rainbow | 20 | ![]() | If you destroy a brick with no bonus assigned it will release 1000 points extra score! |
Shrink Paddle | - | ![]() | Shrinks your paddle about one paddle tile (18 pixels). |
Expand Paddle | - | ![]() | Expands your paddle about one tile (the maxium size depends on the chosen difficulty level). |
Extra Life | - | ![]() | Gives you one extra life (paddle). |
Slime | 20 | ![]() | Balls touching the paddle will keep attached until you press fire. |
Metal | 8 | ![]() | Balls won't be reflected at a brick but go directly through it. |
Extra Ball | - | ![]() | Creates a new ball. |
Wall | 15 | ![]() | Closes the screen so no balls can get lost. |
Frozen Paddle | 1 | ![]() | Freezes the paddle (no movement possible). |
Weapon | 8 | ![]() | Adds a weapon to the paddle. |
Speed Up | 20 | ![]() | Accelerates all balls to maximum speed. |
Speed Down | 20 | ![]() | Deccelerates all balls to mimum speed. |
Joker | - | ![]() | Collects all bonus on screen instantly and destroys all malus. Doubles score and time of the collected bonus! |
Random Extra | - | ![]() | Gives you any of the listed bonus/malus. |
There are some predefined keys for LBreakout: | |
Escape | Quit LBreakout (after confirmation). |
r | Restart level. If more than player the next one will get his chancebefore this player may play the restarted level! |
p | Pause game. |
f | Switch Fullscreen and Windowed mode. |
a | Change animation level (off/low/high). |
s | Turn on/off sound. |
Options in menu New Game: | |
Start Game | Start game with the specified options. |
Levelset | This is the levelset you actually want to play. LBreakout parses the installation path and ~/.lbreakout/levels for valid levelsets. Levelsets found in the home directory have an '~' in front of the actual name. |
Difficulty | Difficulty is either easy, medium or hard. See the Basics for more info. |
Players | How many players? Four at maximum. |
1st, 2nd, 3rd, 4th | Names of the players. |
Options in menu Controls: | |
Left, Right, Fire | Keys for paddle movement. |
Grab Mouse | Keep mouse in window? Useful for windowed mode. Grab is turned off when confirming something or having a break. |
Relative Motion | Invert and motion modifier to only work for this option enabled. But note: enabling this option already slows down the mouse so you'll have to play around with the motion modifier to fit your needs. |
Motion Modifier | Slows down or speeds up mouse motion. |
Invert Motion | Invert paddle motion. |
Use | Is either Keyboard'n'Mouse, Mouse Only or Keyboard Only. |
Options in menu Graphics: | |
Animations | Animation level. Using no or low animations will increase frame rate a lot. |
Transparency | Use transparency effects? |
Shadow | Shadow of frame, bricks, balls, bonus and paddle. |
Display | Either Fullscreen or Window. Is switched directly after changing this option. |
Frame Rate | Either 200 FPS, 100 FPS, 50 FPS or Unlimited. Unlimited is recommended for best performance, but if you got any jobs running you should limit the frame rate to prevent LBreakout from consuming 100% CU time. |
Options in menu Audio: | |
Sound | Enable/disable sound. |
Speech | Enable speech samples (might get on your nerves so I added this option). |
Volume | Sound volume between 1-8. |
Options in menu Advanced Options: | |
Convex Paddle | If this options is enabled the paddle's surface is treated as convex which simplifies aiming a lot. If this option is disabled the original paddle physics are used. Influencing the ball's direction does only work with the paddle's hemisphere at each end and friction by paddle movement. Very difficult. |
Options in menu Editor: | |
Set | The set file in your config directory '~/.lbreakout2/levels' you want to edit or delete. If you select '<CREATE SET>' and hit edit you'll be asked for a set name and then this set will be created. |
Edit Set | Edit (or create) this set. |
Delete Set | Delete this set. |
All files you edit are saved to ~/.lbreakout2/levels. This '~' you see in front of the name when choosing levelset for playing is not part of the file name but added afterwards to separate the files in the installation path from the files in the config path (these you may edit). |
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Actions like quit, save, load, clear, add, insert, remove require a confirmation for safety.
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Very simple. Select a brick or a bonus from the bottom of the screen (red-yellow selection frame) go to the editable part and left-click. Right click will remove a brick (any brick and its bonus if a brick's selected) or bonus (any bonus without touching the brick if bonus selected). You may move the mouse while having left or right buttom pressed. To parse/add/remove any levels or save/load this set use the buttons as explained above. You may use the cursor keys, too (UP - first level, RIGHT - next level, LEFT - previous level). Pressing ESCAPE leaves the editor after confirmation. |